This new Reddish Genius: You may want to have Azbara Jos, the Red Wizard, be in the camp. He is a red wizard and a liason to the red wizards. He will later join the caravan in episode 4.
- Rezmir: The woman is the major leader (among five Wyrmspeakers), and takes on to your chapter six and you can chapter 8. This woman is thus effective which i don’t think their Pcs normally bring her down. This new Personal computers gets smart and you will bargain certainly one of the woman products, like the sword Hazirawn or perhaps the black colored dragon hide.
- Frulam Mondath: The woman is a great wearer regarding yellow. This woman is intended to be murdered during the Section 3. It is far from the conclusion the nation if the she passes away here.
- Langdedrosa: They are only a guy for the Section 3, no big issue in the event the the guy passes away today.
- Azbara Jos: He turns up in many upcoming sections, he is at some point meant to die during the section 8. He works best for datingranking.net/nl/kik-overzicht/ a man called Rath Modar, a yellow wizard who wants to play with Tiamat to possess their own nefarious ends.
Totally free That Monk Prisoner: The text notes that Leosin will want to stay a prisoner in the camp. You may want to ignore this. The adventure assumes that he is rescued, and it might be a bit difficult or awkward to work around his absence.
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The latest Dragon Egg: The PCs may want to keep a dragon egg (there’s 3 total, each containing a black dragon). You should decide whether you want to allow that. The adventure states that if the PCs can keep the egg in warm conditions, it will hatch in a week. In my game, the PCs kept one. I ruled that for now the baby dragon can’t fly, breathe acid, or do much of anything. The way they treat it will determine whether it grows up to become evil. Remember that if you are running an Adventurers’ League game, this may not be legal. You may want to be clear up front that while you are allowing the dragon at your table, other tables probably won’t.
It’s indexed about creator errata that Azbara hangs out in the Rezmir’s order tent
Into the Go up out of Tiamat, discover a paragraph explaining the way the groups experience the fresh new dragon eggs. I released an image of they right here.
Where in actuality the eggs originated has never been replied. You will find a black colored dragon regarding Simple of Dry Boys called Voaraghamanthar that is chatted about during the episode 6.
The Roper: That roper in the hatchery is very tough! You may want to make it super-obvious that it just wants food. Maybe have it shoot a tentacle into a PCs’ backpack to snatch some delicious rations. The roper feels like one fight too many in this dungeon, which will be tough enough without it.
The newest Harpers: If there are any Harpers in the party, you may want to have Leosin mention to them to keep an eye out for a fellow Harper named Carlon Amofel. He has a tattoo with the Harper symbol hidden in it. In episode 4, the heroes will encounter him buried up to his neck in the road.
Goes At the start of the Journey: Don’t forget to have the PCs roll charisma checks at the start of the trip as detailed on page 37 in the “Recognized!” section. The person who rolls the lowest will eventually be recognized by a cultist. Don’t forget to have your PCs try out for a wagon boss. They are really fun and add quite a bit to the trip. Pick your favorite NPCs from the list and run with it!